Difference between revisions of "Documentation:Index"
From MakeHuman Community Wiki
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==== General overview ==== | ==== General overview ==== | ||
− | * [[ Documentation:Install MakeHuman™|Install MakeHuman™ ]] | + | |
− | How to install MH on Windows, Osx and Linux. | + | * [[ Documentation:Install MakeHuman™|Install MakeHuman™ ]]: <br />How to install MH on Windows, Osx and Linux. |
− | * [[ Documentation:The Interface and basic functions.|The Interface and basic functions. ]] | + | * [[ Documentation:The Interface and basic functions.|The Interface and basic functions. ]]: <br />The MakeHuman GUI: Load, save, undo and redo, reset, view, symmetry, help. |
− | The MakeHuman GUI: Load, save, undo and redo, reset, view, symmetry, help. | + | * [[ Documentation:Zoom, pan and rotate using the orbital camera|Zoom, pan and rotate using the orbital camera ]]: <br />Navigating the scene using the orbital camera. |
− | * [[ Documentation:Zoom, pan and rotate using the orbital camera|Zoom, pan and rotate using the orbital camera ]] | + | * [[ Documentation:Load Save and Export|Load Save and Export ]]: <br />Describe file actions for MakeHuman |
− | Navigating the scene using the orbital camera. | + | |
− | [[ Documentation:Load Save and Export|Load Save and Export ]] | + | |
− | Describe file actions for MakeHuman | + | |
==== Define Human Characteristics ==== | ==== Define Human Characteristics ==== | ||
− | * [[ Documentation:Parametric Modelling|Parametric Modelling ]] | + | |
− | A quick introduction to the parametric modelling and sliders usage. | + | * [[ Documentation:Parametric Modelling|Parametric Modelling ]]: <br />A quick introduction to the parametric modelling and sliders usage. |
− | * [[ Documentation:Using MakeHuman Hairstyles and Clothes|Using MakeHuman Hairstyles and Clothes ]] | + | * [[ Documentation:Using MakeHuman Hairstyles and Clothes|Using MakeHuman Hairstyles and Clothes ]]: <br />Hair in the MakeHuman Geometries group |
− | Hair in the MakeHuman Geometries group | + | * [[ Documentation:Skin and other materials|Skin and other materials ]]: <br />How to change skin and materials for hair and clothes. |
− | * [[ Documentation:Skin and other materials|Skin and other materials ]] | + | * [[ Documentation:Gender, Random, Measure and Custom|Gender, Random, Measure and Custom ]]: <br />Special modifiers. |
− | How to change skin and materials for hair and clothes. | + | * [[ Documentation:Makehuman alternative topologies|Makehuman alternative topologies ]]: <br />MakeHuman provides a smart alternative topologies library |
− | * [[ Documentation:Gender, Random, Measure and Custom|Gender, Random, Measure and Custom ]] | + | |
− | Special modifiers. | + | |
− | * [[ Documentation:Makehuman alternative topologies|Makehuman alternative topologies ]] | + | |
− | MakeHuman provides a smart alternative topologies library | + | |
==== Rendering Your Work ==== | ==== Rendering Your Work ==== | ||
− | * [[ Documentation:Quick rendering and advanced rendering|Quick rendering and advanced rendering ]] | + | |
− | This section explains how render the character in MakeHuman | + | * [[ Documentation:Quick rendering and advanced rendering|Quick rendering and advanced rendering ]]: <br />This section explains how render the character in MakeHuman |
− | * [[ Documentation:Scene and Viewer|Scene and Viewer ]] | + | * [[ Documentation:Scene and Viewer|Scene and Viewer ]]: <br />How to set lights and how to see and save the rendering |
− | How to set lights and how to see and save the rendering | + | |
==== Settings ==== | ==== Settings ==== | ||
− | * [[ Documentation:General|General ]] | + | |
− | How to set the general preferences | + | * [[ Documentation:General|General ]]: <br />How to set the general preferences |
− | * [[ Documentation:Background|Background ]] | + | * [[ Documentation:Background|Background ]]: <br />How to use backgrounds for reference. |
− | How to use backgrounds for reference. | + | * [[ Documentation:Mouse|Mouse ]]: <br />Explanation of mouse settings |
− | * [[ Documentation:Mouse|Mouse ]] | + | * [[ Documentation:Shortcuts|Shortcuts ]]: <br />Configuration of shortcuts in Makehuman |
− | Explanation of mouse settings | + | * [[ Documentation:Plugins|Plugins ]]: <br />Management of Makehuman plugins |
− | * [[ Documentation:Shortcuts|Shortcuts ]] | + | |
− | Configuration of shortcuts in Makehuman | + | |
− | * [[ Documentation:Plugins|Plugins ]] | + | |
− | Management of Makehuman plugins | + | |
==== Tools and contributing methods ==== | ==== Tools and contributing methods ==== | ||
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==== Reporting a Bug ==== | ==== Reporting a Bug ==== | ||
− | * [[ Documentation:Using the Makehuman bug tracker|Using the Makehuman bug tracker ]] | + | |
− | Introduction to the new Makehuman bug tracker | + | * [[ Documentation:Using the Makehuman bug tracker|Using the Makehuman bug tracker ]]: <br />Introduction to the new Makehuman bug tracker |
− | * [[ Documentation:Using the Makehuman log files for error reporting|Using the Makehuman log files for error reporting ]] | + | * [[ Documentation:Using the Makehuman log files for error reporting|Using the Makehuman log files for error reporting ]]: <br />How to report bugs using the log files. |
− | How to report bugs using the log files. | + | |
==== Developers' note ==== | ==== Developers' note ==== | ||
− | * [[ Documentation:Getting started|Getting started ]] | + | |
− | The best way to start your experiments with MakeHuman code is to clone our official repository and start to modify it. | + | * [[ Documentation:Getting started|Getting started ]]: <br />The best way to start your experiments with MakeHuman code is to clone our official repository and start to modify it. |
− | * [[ Documentation:Development infrastructure|Development infrastructure ]] | + | * [[ Documentation:Development infrastructure|Development infrastructure ]]: <br />A description of the MakeHuman development infrastructure. |
− | A description of the MakeHuman development infrastructure. | + | * [[ Documentation:OpenGL Notes|OpenGL Notes ]]: <br />Most of the 3D mesh handling functionality is delivered using OpenGL embedded within the C application code. |
− | * [[ Documentation:OpenGL Notes|OpenGL Notes ]] | + | * [[ Documentation:Development organization|Development organization ]]: <br />The organization of distributed development. |
− | Most of the 3D mesh handling functionality is delivered using OpenGL embedded within the C application code. | + | * [[ Documentation:Libraries and build procedures|Libraries and build procedures ]]: <br />Describes the details of creating installable packages on major platforms |
− | * [[ Documentation:Development organization|Development organization ]] | + | * [[ Documentation:Directory structure and core modules|Directory structure and core modules ]]: <br />Summary of the MH API reference. |
− | The organization of distributed development. | + | * [[ Documentation:File formats and extensions|File formats and extensions ]]: <br />Describes the formats used internally for data and object storage. [CRUDE NOTES] |
− | * [[ Documentation:Libraries and build procedures|Libraries and build procedures ]] | + | * [[ Documentation:Makehuman Plugin System|Makehuman Plugin System ]]: <br />How to make a new plugin and use it in MakeHuman |
− | Describes the details of creating installable packages on major platforms | + | |
− | * [[ Documentation:Directory structure and core modules|Directory structure and core modules ]] | + | |
− | Summary of the MH API reference. | + | |
− | * [[ Documentation:File formats and extensions|File formats and extensions ]] | + | |
− | Describes the formats used internally for data and object storage. [CRUDE NOTES] | + | |
− | * [[ Documentation:Makehuman Plugin System|Makehuman Plugin System ]] | + | |
− | How to make a new plugin and use it in MakeHuman | + | |
==== Packager's notes ==== | ==== Packager's notes ==== | ||
− | * [[ Documentation:Packaging RPM's for Suse/Fedora using Open Build Service (OBS)|Packaging RPM's for Suse/Fedora using Open Build Service (OBS) ]] | + | * [[ Documentation:Packaging RPM's for Suse/Fedora using Open Build Service (OBS)|Packaging RPM's for Suse/Fedora using Open Build Service (OBS) ]]: <br />Packaging procedure and setup. |
− | Packaging procedure and setup. | + | |
|} | |} | ||
=== Tutorials === | === Tutorials === | ||
+ | |||
{| cellspacing="11" style="width:100%;" | {| cellspacing="11" style="width:100%;" | ||
|-style="vertical-align:top;" | |-style="vertical-align:top;" | ||
| style="width:33%;background-color: #E6E6E6; padding:.5em;"| | | style="width:33%;background-color: #E6E6E6; padding:.5em;"| | ||
* [[ Docution:Tutorial MH1.0 alpha8:Tutorial MH1.0 alpha8 ]] | * [[ Docution:Tutorial MH1.0 alpha8:Tutorial MH1.0 alpha8 ]] | ||
− | * [[ [Alpha8] Making diapers for a baby. ]] | + | * [[ [Alpha8] Making diapers for a baby. ]]: <br />A tutorial illustrating the MakeClothes workflow. |
− | A tutorial illustrating the MakeClothes workflow. | + | * [[ Documentation:MakeClothes: Making a simple dress|MakeClothes: Making a simple dress ]]: <br />The basic MakeClothes workflow. |
− | * [[ Documentation:MakeClothes: Making a simple dress|MakeClothes: Making a simple dress ]] | + | * [[ DOcution:MakeClothes: Controlling the result with vertex groups|MakeClothes: Controlling the result with vertex groups ]]: <br />The output of the clothes-making process depends on how vertex groups are assigned. |
− | The basic MakeClothes workflow. | + | * [[ Docution:Creating a Custom Target with MakeTarget Standalone|Creating a Custom Target with MakeTarget Standalone ]]: <br />A practical example of custom target |
− | * [[ DOcution:MakeClothes: Controlling the result with vertex groups|MakeClothes: Controlling the result with vertex groups ]] | + | * [[ Docution:MakeWalk: The making of Running feet|MakeWalk: The making of Running feet ]]: <br />MakeWalk tutorial, focusing on the Edit Action panel. |
− | The output of the clothes-making process depends on how vertex groups are assigned. | + | * [[ Docution:MakeWalk: Running feet scene 1|MakeWalk: Running feet scene 1 ]]: <br />Making an extended run on a plane. |
− | * [[ Docution:Creating a Custom Target with MakeTarget Standalone|Creating a Custom Target with MakeTarget Standalone ]] | + | * [[ DOcution:MakeWalk: Running feet scene 2|MakeWalk: Running feet scene 2 ]]: <br />High heels and slopes. |
− | A practical example of custom target | + | * [[ DOcution:MakeWalk: Running feet scene 3|MakeWalk: Running feet scene 3 ]]: <br />The race. |
− | * [[ Docution:MakeWalk: The making of Running feet|MakeWalk: The making of Running feet ]] | + | * [[ Docution:MakeWalk: Running feet scene 4|MakeWalk: Running feet scene 4 ]]: <br />Rough terrain. |
− | MakeWalk tutorial, focusing on the Edit Action panel. | + | * [[ Docution:MakeWalk: Automatic animation |MakeWalk: Automatic animation ]]: <br />Tutorial on using the editing tools in MakeWalk. |
− | * [[ Docution:MakeWalk: Running feet scene 1|MakeWalk: Running feet scene 1 ]] | + | |
− | Making an extended run on a plane. | + | |
− | * [[ DOcution:MakeWalk: Running feet scene 2|MakeWalk: Running feet scene 2 ]] | + | |
− | High heels and slopes. | + | |
− | * [[ DOcution:MakeWalk: Running feet scene 3|MakeWalk: Running feet scene 3 ]] | + | |
− | The race. | + | |
− | * [[ Docution:MakeWalk: Running feet scene 4|MakeWalk: Running feet scene 4 ]] | + | |
− | Rough terrain. | + | |
− | * [[ Docution:MakeWalk: Automatic animation |MakeWalk: Automatic animation ]] | + | |
− | Tutorial on using the editing tools in MakeWalk. | + | |
|} | |} | ||
Revision as of 08:32, 29 August 2015
These are documentation fragments which have been ported. They may still miss some images
Introduction
- MakeHuman™ and its Purpose : MakeHuman definition and vision.
- Short and Long Pipeline : The goal of Makehuman is to see it used in 2 different professional pipelines.
- Professional mesh topology : An overview of the professional topology provided by MakeHuman
- Legal : The various licenses that apply to MakeHuman and External tools
General overview
None
Defining human characteristics
None
Rendering your work
None
Settings
None
Blender tools
- MHBlenderTools: Download and installation : How to download and install the addons for Blender
- MHBlenderTools: MakeTarget : Description of MakeTarget™ tool, to create custom morphings for MakeHuman.
- MHBlenderTools: MakeClothes : Description of MakeClothes™ and its user interface.
- MHBlenderTools: MakeWalk : MakeWalk™ is a Blender add-on for retargeting mocap data (.bvh files) to a given armature.
- MHBlenderTools: MakeWalk GUI : An introduction to MakeWalk™ and its user interface.
- MHBlenderTools: MakeWalk Armatures : An introduction to MakeWalk™ and the use of armatures.
- MHBlenderTools: MakeWalk Utilities : An introduction to the MakeWalk™ utilities panel.
- MHBlenderTools: MakeWalk Retarget : An introduction to MakeWalk™ target rigging.
Documentation for developers
None
Tutorials
Unported stuff from Drupal
This is stuff which haven't been ported yet.
Documentation:Big dump from drupal
General overview
Define Human Characteristics
Rendering Your Work
Settings
Tools and contributing methods
Reporting a Bug
Developers' note
Packager's notes
|
Tutorials
|