Winter collection

Changes for normal render: hair must be move away from the coat in the back. Changes for touched-up render: all buttons and buckle got a shiny material, displacement is used for all clothes (not the sleeveless shirt, which has a normal map). Added fur stripes for coat and boots (particle system) and also hair for the character. Different material setup for eyes and another skin is used.

Frontish render: 

Used assets: 

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Head: Hair

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Torso: Entire torso

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Torso: Chest/breast

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Legs: Entire legs

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Legs: Lower legs

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Sideish render: 

Backish render: 

Touched-up render: