Talk:MakeHuman Workflows

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Revision as of 17:09, 4 July 2015 by Robbaer (Talk | contribs)

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I have substantial work already on Maya and 3DSMax content, particularly on textures and transparency. These are still to be uploaded as I unravel the Wiki interface.

Will need to provide addition information on skeletons. Locking edits from non-administrative users for now until an initial draft is complete.

Administrative edits welcomed in any form!