Talk:MakeHuman Workflows

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Revision as of 17:06, 4 July 2015 by Robbaer (Talk | contribs) (Created page with "I have substantial work already on Maya and 3DSMax content, particularly on textures and transparency. Will nee to ptovide addition material on skeletons. Locking from non-a...")

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I have substantial work already on Maya and 3DSMax content, particularly on textures and transparency. Will nee to ptovide addition material on skeletons. Locking from non-administrative editing until an initial draft is complete.

Administrative edits welcomed in any form!