Difference between revisions of "Terminology"

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Revision as of 15:00, 15 August 2015

This is an attempt to make a small dictionary/glossary to introduce terms commonly used on the forums. It is still very much a work in progres.

Terms specific to MakeHuman

Base mesh

Target

Modifier

Skin

Nighly / Nightly build

Hg / Bitbucket / Mercurial

Package

Build

Blendertools

General graphics-related terms

Vertex / Vertices

Face

Edge

Mesh

Normal

UV / UV unwrap

Texture

Seam

Bump map

File formats

Obj file / Wavefront

Blend

Wavefront

FBX

MHX