Difference between revisions of "Documentation:Index"

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Start page for documentation
 
 
Start page for documentation
 
  
 
== Introduction ==
 
== Introduction ==
== MakeHuman™ and its Purpose MakeHuman definition and vision. ==
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=== Short and Long Pipeline The goal of Makehuman is to see it used in 2 different professional pipelines. ===
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* [[Documentation:What is MakeHuman?|What is MakeHuman?]]: A quick introduction to MakeHuman.
=== Professional mesh topology An overview of the professional topology provided by MakeHuman ===
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* [[Documentation:Short and Long Pipeline|Short and Long Pipeline ]]: The goal of Makehuman is to see it used in 2 different professional pipelines.  
=== Legal The various licenses that apply to MakeHuman and External tools ===
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* [[Documentation:Professional mesh topology|Professional mesh topology ]]: An overview of the professional topology provided by MakeHuman
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* [[Documentation:Legal|Legal ]]: The various licenses that apply to MakeHuman and External tools
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== General overview ==
 
== General overview ==
=== Install MakeHuman™ How to install MH on Windows, Osx and Linux. ===
 
The Interface and basic functions. The MakeHuman GUI: Load, save, undo and redo, reset, view, symmetry, help.===
 
=== Zoom, pan and rotate using the orbital camera Navigating the scene using the orbital camera.===
 
=== Load Save and Export Describe file actions for MakeHuman===
 
== Define Human Characteristics ==
 
Parametric Modelling A quick introduction to the parametric modelling and sliders usage.===
 
Using MakeHuman Hairstyles and Clothes Hair in the MakeHuman Geometries group ===
 
Skin and other materials How to change skin and materials for hair and clothes.===
 
Gender, Random, Measure and Custom Special modifiers.===
 
Makehuman alternative topologies MakeHuman provides a smart alternative topologies library ===
 
== Rendering Your Work ==
 
Quick rendering and advanced rendering This section explains how render the character in MakeHuman ===
 
Scene and Viewer How to set lights and how to see and save the rendering ===
 
== Settings ==
 
General How to set the general preferences ===
 
Background How to use backgrounds for reference.===
 
Mouse Explanation of mouse settings ===
 
Shortcuts Configuration of shortcuts in Makehuman ===
 
Plugins Management of Makehuman plugins ===
 
==  Tools and contributing methods ==
 
MHBlenderTools: Download and installation How to download and install the addons for Blender ===
 
MHBlenderTools: MakeTarget Description of MakeTarget™ tool, to create custom morphings for MakeHuman. ===
 
MHBlenderTools: MakeClothes Description of MakeClothes and its user interface.===
 
MHBlenderTools: MakeWalk basic workflow MakeWalk is a Blender add-on for retargeting mocap data (.bvh files) to a given armature. ===
 
MHBlenderTools: MakeWalk user interface Description of the GUI integrated in Blender. ===
 
MHBlenderTools: MakeWalk armatures Explain the meaning and use of source and target armature. ===
 
MHBlenderTools: MakeWalk utilities Utilities: save and restore the defaults, manage actions, t-pose, etc. ===
 
MHBlenderTools: MakeWalk troubleshooting. This document will describe common errors and corrective actions. ===
 
MHBlenderTools: MHX importer basic usage. MHX (MakeHuman eXchange format) is a custom format used to transfer a rigged character from MakeHuman to Blender. ===
 
MHBlenderTools: MHX default rigging If pose/animate > skeleton is set to 'None' when the character is exported from MakeHuman in .mhx format, the character is equipped with the default MHX armature. This is a rather complex rig with quite a few features.
 
MHBlenderTools: MHX other rigging systems The character can be rigged with alternatives and ligher armature or the rigify one (The rigging system for Blender devoped by Nathan Vegdahl). ===
 
MHBlenderTools: MHX Layers and masks The mhx importer creates objects on the first four layers. ===
 
MakeTarget standalone Converting files produced with the most common modelling software, without Blender.===
 
GUI languages and translations. MakeHuman support a variety of languages. It's very easy to add translations.===
 
== Reporting a Bug ==
 
Using the Makehuman bug tracker Introduction to the new Makehuman bug tracker ===
 
Using the Makehuman log files for error reporting How to report bugs using the log files. ===
 
== Developers' note ==
 
Getting started The best way to start your experiments with MakeHuman code is to clone our official repository and start to modify it. ===
 
Development infrastructure A description of the MakeHuman development infrastructure. ===
 
OpenGL Notes Most of the 3D mesh handling functionality is delivered using OpenGL embedded within the C application code. ===
 
Development organization The organization of distributed development. ===
 
Libraries and build procedures Describes the details of creating installable packages on major platforms ===
 
Directory structure and core modules Summary of the MH API reference. ===
 
File formats and extensions Describes the formats used internally for data and object storage. [CRUDE NOTES} ===
 
Makehuman Plugin System How to make a new plugin and use it in MakeHuman ===
 
== Packager's notes ==
 
Packaging RPM's for Suse/Fedora using Open Build Service (OBS) Packaging procedure and setup. ===
 
== Tutorials ==
 
Tutorial MH1.0 alpha8 ===
 
[Alpha8] Making diapers for a baby. A tutorial illustrating the MakeClothes workflow. ===
 
MakeClothes: Making a simple dress The basic MakeClothes workflow. ===
 
MakeClothes: Controlling the result with vertex groups The output of the clothes-making process depends on how vertex groups are assigned. ===
 
Creating a Custom Target with MakeTarget Standalone A practical example of custom target ===
 
MakeWalk: The making of Running feet MakeWalk tutorial, focusing on the Edit Action panel. ===
 
MakeWalk: Running feet scene 1 Making an extended run on a plane. ===
 
MakeWalk: Running feet scene 2 High heels and slopes. ===
 
MakeWalk: Running feet scene 3 The race. ===
 
MakeWalk: Running feet scene 4 Rough terrain. ===
 
MakeWalk: Automatic animation Tutorial on using the editing tools in MakeWalk. ===
 
  
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* [[Documentation:Installing MakeHuman|Installing MakeHuman]]
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* [[Documentation:Running MakeHuman from source|Running MakeHuman from source]]
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* [[Documentation:Configuration and settings|Configuration and settings]]
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* [[Documentation:The interface and its basic functions|The interface and its basic functions]]
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* [[Documentation:The toolbar|The toolbar]]
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* [[Documentation:The tabs|The tabs]]
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* [[Documentation:The sliders|The sliders]]
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* [[Documentation:Loading and saving|Loading and saving]]
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* [[Documentation:Zoom, pan and rotate using the orbital camera|Zoom, pan and rotate using the orbital camera]]
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== Working with the human ==
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* [[Documentation:Gender, Random, Measure and Custom|Gender, Random, Measure and Custom]]
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* [[Documentation:Hairstyles and Clothes|Hairstyles and Clothes]]
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* [[Documentation:Modeling the body|Modeling the body]]
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* [[Documentation:Alternative topologies|Alternative topologies]]
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* [[Documentation:Skin and other materials|Skin and other materials]]
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* [[Documentation:Rendering your work|Rendering your work]]
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== Exporting your work to another application ==
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* [[Documentation:Exports and file formats|Exports and file formats]]
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* [[Documentation:Saving models for Blender and how to import them there|Saving models for Blender and how to import them there]]
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* [[Documentation:Saving models for Maya and how to import them there|Saving models for Maya and how to import them there]]
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* [[Documentation:Saving models for 3ds MAX and how to import them there|Saving models for 3ds MAX and how to import them there]]
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* [[Documentation:Saving models for Unreal Engine and how to import them there|Saving models for Unreal Engine and how to import them there]] / [[Documentation:MH4UE|MH4UE]]
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* [[Documentation:Saving models for Unity and how to import them there|Saving models for Unity and how to import them there]]
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* [[Documentation:Saving models for OpenSim / Second Life and how to import them there|Saving models for OpenSim / Second Life and how to import them there]]
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== Working with MakeHuman models in Blender ==
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* [[Documentation:Corrective shape keys|Corrective shape keys]]
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* [[Documentation:MHBlenderTools: MakeShapes|MakeShapes a tool for adding more MH shapes in blender]]
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== Downloading or creating new assets ==
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* [[Documentation:What is an asset?|What is an asset?]]
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* [[Documentation:Finding and downloading more assets|Finding and downloading more assets]]
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* [[Documentation:Getting and installing BlenderTools|Getting and installing BlenderTools]]
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* [[Documentation:TargetsV2|Targets]]
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* [[Documentation:ClothesV2|Clothes]]
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* [[Documentation:MaterialsMakeSkin|Materials]] (Materials for clothes and other assets)
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* [[Documentation:Texture painting a skin in blender|Texture painting a skin in blender]]
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== MakeWalk: General Background ==
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* [[Documentation:MakeWalk|MakeWalk]]
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== MakeWalk: In Depth Tutorials ==
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* [[Documentation:Running feet|Running feet]]
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* [[Documentation:Automatic animation|Automatic animation]]
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== Interacting with the community ==
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* [[Documentation:Asking for help|Asking for help]]
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* [[Documentation:Reporting a bug|Reporting a bug]]
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== MakeHuman for developers ==
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* [[Documentation: Plugin System|Plugin System]]
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* [[Documentation: OpenGL Notes|OpenGL Notes]]
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* [[Documentation: Basemesh|Basemesh and standard skeleton]]
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* [[Documentation: Directory structure and core modules|Directory structure and core modules]]
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* [[Documentation: File formats and extensions|File formats and extensions]]
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* [[Documentation: Libraries and build procedures|Libraries and build procedures]]
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* [[Documentation: Development infrastructure|Development infrastructure]]
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* [[Documentation: Application design and Code overview|Application design and Code overview]]
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* [[Documentation: Getting started with MakeHuman code|Getting started with MakeHuman code]]
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* [[Technical notes on MakeHuman]]
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== Other / unsorted ==
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* [[Documentation:Translation|Translation]]
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* [[Documentation:Installing MHX2|Installing MHX2]]
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== Meta ==
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* [[Documentation:Planning on how to restructure the documentation]]
  
== Instructions ==
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== Old documentation ==
  
Please put all documentation nodes in namespace "Documentation", like <nowiki>[[Documentation:Introduction to the interface|Introduction to the interface]]</nowiki> (which would resolve as [[Documentation:Introduction to the interface|Introduction to the interface]])
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* [[ Documentation:Collection of old documents|Previous versions of documentation]] are still available.

Latest revision as of 09:26, 29 May 2021

Introduction

General overview

Working with the human

Exporting your work to another application

Working with MakeHuman models in Blender

Downloading or creating new assets

MakeWalk: General Background

MakeWalk: In Depth Tutorials

Interacting with the community

MakeHuman for developers

Other / unsorted

Meta

Old documentation