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| − | These are documentation fragments which have been ported. They may still miss some images
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|   |  |   |  | 
|   | == Introduction ==  |   | == Introduction ==  | 
|   |  |   |  | 
|   | * [[Documentation:What is MakeHuman?|What is MakeHuman?]]: A quick introduction to MakeHuman.  |   | * [[Documentation:What is MakeHuman?|What is MakeHuman?]]: A quick introduction to MakeHuman.  | 
| − | * [[Documentation:MakeHuman™ and its Purpose|MakeHuman™ and its Purpose  ]]: MakeHuman definition and vision.
  |   | 
|   | * [[Documentation:Short and Long Pipeline|Short and Long Pipeline ]]: The goal of Makehuman is to see it used in 2 different professional pipelines.    |   | * [[Documentation:Short and Long Pipeline|Short and Long Pipeline ]]: The goal of Makehuman is to see it used in 2 different professional pipelines.    | 
|   | * [[Documentation:Professional mesh topology|Professional mesh topology ]]: An overview of the professional topology provided by MakeHuman  |   | * [[Documentation:Professional mesh topology|Professional mesh topology ]]: An overview of the professional topology provided by MakeHuman  | 
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|   |  |   |  | 
|   | * [[Documentation:Installing MakeHuman|Installing MakeHuman]]  |   | * [[Documentation:Installing MakeHuman|Installing MakeHuman]]  | 
|   | + | * [[Documentation:Running MakeHuman from source|Running MakeHuman from source]]  | 
|   | * [[Documentation:Configuration and settings|Configuration and settings]]  |   | * [[Documentation:Configuration and settings|Configuration and settings]]  | 
|   | * [[Documentation:The interface and its basic functions|The interface and its basic functions]]  |   | * [[Documentation:The interface and its basic functions|The interface and its basic functions]]  | 
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|   | * [[Documentation:The tabs|The tabs]]  |   | * [[Documentation:The tabs|The tabs]]  | 
|   | * [[Documentation:The sliders|The sliders]]  |   | * [[Documentation:The sliders|The sliders]]  | 
| − | * [[Documentation:Load, save and export|Load, save and export]]  | + | * [[Documentation:Loading and saving|Loading and saving]]  | 
|   | * [[Documentation:Zoom, pan and rotate using the orbital camera|Zoom, pan and rotate using the orbital camera]]  |   | * [[Documentation:Zoom, pan and rotate using the orbital camera|Zoom, pan and rotate using the orbital camera]]  | 
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|   | * [[Documentation:Rendering your work|Rendering your work]]  |   | * [[Documentation:Rendering your work|Rendering your work]]  | 
|   |  |   |  | 
| − | == Getting help and resources from the community ==  | + | == Exporting your work to another application ==  | 
|   |  |   |  | 
| − | * [[Documentation:Asking for help|Asking for help]]  | + | * [[Documentation:Exports and file formats|Exports and file formats]]  | 
| − | * [[Documentation:Reporting a bug|Reporting a bug]]  | + | * [[Documentation:Saving models for Blender and how to import them there|Saving models for Blender and how to import them there]]  | 
| − | * [[Documentation:Finding more assets|Finding more assets]]  | + | * [[Documentation:Saving models for Maya and how to import them there|Saving models for Maya and how to import them there]]  | 
|   | + | * [[Documentation:Saving models for 3ds MAX and how to import them there|Saving models for 3ds MAX and how to import them there]]  | 
|   | + | * [[Documentation:Saving models for Unreal Engine and how to import them there|Saving models for Unreal Engine and how to import them there]] / [[Documentation:MH4UE|MH4UE]]  | 
|   | + | * [[Documentation:Saving models for Unity and how to import them there|Saving models for Unity and how to import them there]]  | 
|   | + | * [[Documentation:Saving models for OpenSim / Second Life and how to import them there|Saving models for OpenSim / Second Life and how to import them there]]  | 
|   |  |   |  | 
| − | == Creating new assets ==  | + | == Working with MakeHuman models in Blender ==  | 
|   |  |   |  | 
| − | * [[Documentation:Getting and installing BlenderTools|Getting and installing BlenderTools]]  | + | * [[Documentation:Corrective shape keys|Corrective shape keys]]  | 
| − | * [[Documentation:Targets|Targets]]  | + | * [[Documentation:MHBlenderTools: MakeShapes|MakeShapes a tool for adding more MH shapes in blender]]  | 
| − | * [[Documentation:Clothes|Clothes]]
  | + |  | 
|   |  |   |  | 
| − | == MakeHuman for developers ==  | + | == Downloading or creating new assets ==  | 
|   |  |   |  | 
| − | * [[Documentation:Plugin System|Plugin System]]  | + | * [[Documentation:What is an asset?|What is an asset?]]  | 
| − | * [[Documentation:OpenGL Notes|OpenGL Notes]]  | + | * [[Documentation:Finding and downloading more assets|Finding and downloading more assets]]  | 
| − | * [[Documentation:Directory structure and core modules|Directory structure and core modules]]
  | + | * [[Documentation:Getting and installing BlenderTools|Getting and installing BlenderTools]]  | 
| − | * [[Documentation:File formats and extensions|File formats and extensions]]  | + | * [[Documentation:TargetsV2|Targets]]  | 
| − | * [[Documentation:Libraries and build procedures|Libraries and build procedures]]  | + | * [[Documentation:ClothesV2|Clothes]]  | 
| − | * [[Documentation:Dependencies|Dependencies]]  | + | * [[Documentation:MaterialsMakeSkin|Materials]] (Materials for clothes and other assets)  | 
| − | * [[Documentation:Assets|Assets]]  | + | * [[Documentation:Texture painting a skin in blender|Texture painting a skin in blender]]  | 
| − | * [[Documentation:Other scripts|Other scripts]]  | + |  | 
| − | * [[Documentation:General proceedings for making a package|General proceedings for making a package]]
  | + |  | 
| − | * [[Documentation:Development infrastructure|Development infrastructure]]
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| − | * [[Documentation:Application design and Code overview|Application design and Code overview]]
  | + |  | 
|   |  |   |  | 
| − | == Other / unsorted ==    | + | == MakeWalk: General Background ==    | 
|   |  |   |  | 
|   | * [[Documentation:MakeWalk|MakeWalk]]  |   | * [[Documentation:MakeWalk|MakeWalk]]  | 
| − | * [[Documentation:Translation|Translation]]
  |   | 
|   |  |   |  | 
| − | == Old documentation ==  | + | == MakeWalk: In Depth Tutorials ==  | 
|   |  |   |  | 
| − | The old documentation is available, but in a largely unformatted state:
  | + | * [[Documentation:Running feet|Running feet]]  | 
|   | + | * [[Documentation:Automatic animation|Automatic animation]]  | 
|   |  |   |  | 
| − | [[Documentation:Big dump from drupal]]
  | + | == Interacting with the community ==  | 
|   |  |   |  | 
|   | + | * [[Documentation:Asking for help|Asking for help]]  | 
|   | + | * [[Documentation:Reporting a bug|Reporting a bug]]  | 
|   |  |   |  | 
| − | == General overview ==  | + | == MakeHuman for developers ==  | 
|   |  |   |  | 
| − | None
  | + | * [[Documentation: Plugin System|Plugin System]]  | 
|   | + | * [[Documentation: OpenGL Notes|OpenGL Notes]]  | 
|   | + | * [[Documentation: Basemesh|Basemesh and standard skeleton]]  | 
|   | + | * [[Documentation: Directory structure and core modules|Directory structure and core modules]]  | 
|   | + | * [[Documentation: File formats and extensions|File formats and extensions]]  | 
|   | + | * [[Documentation: Libraries and build procedures|Libraries and build procedures]]  | 
|   | + | * [[Documentation: Development infrastructure|Development infrastructure]]  | 
|   | + | * [[Documentation: Application design and Code overview|Application design and Code overview]]  | 
|   | + | * [[Documentation: Getting started with MakeHuman code|Getting started with MakeHuman code]]  | 
|   | + | * [[Technical notes on MakeHuman]]  | 
|   |  |   |  | 
| − | == Defining human characteristics ==  | + | == Other / unsorted ==    | 
|   |  |   |  | 
| − | None
  | + | * [[Documentation:Translation|Translation]]  | 
|   | + | * [[Documentation:Installing MHX2|Installing MHX2]]  | 
|   |  |   |  | 
| − | == Rendering your work ==  | + | == Meta ==    | 
|   |  |   |  | 
| − | None
  | + | * [[Documentation:Planning on how to restructure the documentation]]  | 
|   |  |   |  | 
| − | == Settings ==  | + | == Old documentation ==  | 
| − |    | + |  | 
| − | None
  | + |  | 
| − |    | + |  | 
| − | == Blender tools ==
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| − | {| cellspacing="11" style="width:100%;"
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| − | |-style="vertical-align:top;"
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| − | | style="width:33%;background-color: #E6E6E6; padding:.5em;"|
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| − | * [[ Documentation:MHBlenderTools: Download and installation|MHBlenderTools: Download and installation ]]: How to download and install the addons for Blender
  | + |  | 
| − | * [[ Documentation:MHBlenderTools: MakeTarget|MHBlenderTools: MakeTarget ]]: Description of the MakeTarget™ tool, to create custom morphings for MakeHuman.
  | + |  | 
| − | * [[ Documentation:MHBlenderTools:MakeClothes|MHBlenderTools: MakeClothes ]]: Description of the MakeClothes™ tool, to create custom clothes for MakeHuman.
  | + |  | 
| − | |}
  | + |  | 
| − |    | + |  | 
| − | == Documentation for developers ==
  | + |  | 
| − |    | + |  | 
| − | [[Technical notes on MakeHuman]]
  | + |  | 
| − |    | + |  | 
| − | == Tutorials ==
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| − | {| cellspacing="11" style="width:100%;"
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| − | |-style="vertical-align:top;"
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| − | | style="width:33%;background-color: #E6EEE6; padding:.5em;"|
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| − | * [[Documentation:Texture painting a skin in blender|Tutorial: Texture painting a skin in blender]]
  | + |  | 
| − | |}
  | + |  | 
| − |    | + |  | 
| − | == Unported stuff from Drupal ==
  | + |  | 
| − |    | + |  | 
| − | This is stuff which haven't been ported yet.
  | + |  | 
| − |    | + |  | 
| − | [[Documentation:Big dump from drupal]]
  | + |  | 
| − |    | + |  | 
| − | ==== General overview ====
  | + |  | 
| − | {| cellspacing="11" style="width:100%;"
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| − | |-style="vertical-align:top;"
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| − | | style="width:33%;background-color: #EEE6E6; padding:.5em;"|
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| − | * [[ Documentation:Install MakeHuman™|Install MakeHuman™  ]]: <br />How to install MH on Windows, Osx and Linux.
  | + |  | 
| − | * [[ Documentation:The Interface and basic functions.|The Interface and basic functions. ]]: <br />The MakeHuman GUI: Load, save, undo and redo, reset, view, symmetry, help.
  | + |  | 
| − | * [[ Documentation:Zoom, pan and rotate using the orbital camera|Zoom, pan and rotate using the orbital camera ]]: <br />Navigating the scene using the orbital camera.
  | + |  | 
| − | * [[ Documentation:Load Save and Export|Load Save and Export  ]]: <br />Describe file actions for MakeHuman
  | + |  | 
| − | |}
  | + |  | 
| − | ==== Define Human Characteristics ====
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| − | {| cellspacing="11" style="width:100%;"
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| − | |-style="vertical-align:top;"
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| − | | style="width:33%;background-color: #EEE6E6; padding:.5em;"|
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| − | * [[ Documentation:Parametric Modelling|Parametric Modelling  ]]: <br />A quick introduction to the parametric modelling and sliders usage.
  | + |  | 
| − | * [[ Documentation:Using MakeHuman Hairstyles and Clothes|Using MakeHuman Hairstyles and Clothes  ]]: <br />Hair in the MakeHuman Geometries group 
  | + |  | 
| − | * [[ Documentation:Skin and other materials|Skin and other materials ]]: <br />How to change skin and materials for hair and clothes.
  | + |  | 
| − | * [[ Documentation:Gender, Random, Measure and Custom|Gender, Random, Measure and Custom ]]: <br />Special modifiers.
  | + |  | 
| − | * [[ Documentation:Makehuman alternative topologies|Makehuman alternative topologies ]]: <br />MakeHuman provides a smart alternative topologies library
  | + |  | 
| − | |}
  | + |  | 
| − | ==== Rendering Your Work ====
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| − | {| cellspacing="11" style="width:100%;"
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| − | |-style="vertical-align:top;"
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| − | | style="width:33%;background-color: #EEE6E6; padding:.5em;"|
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| − | * [[ Documentation:Quick rendering and advanced rendering|Quick rendering and advanced rendering ]]: <br />This section explains how render the character in MakeHuman
  | + |  | 
| − | * [[ Documentation:Scene and Viewer|Scene and Viewer ]]: <br />How to set lights and how to see and save the rendering
  | + |  | 
| − | |}
  | + |  | 
| − | ==== Settings ====
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| − | {| cellspacing="11" style="width:100%;"
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| − | |-style="vertical-align:top;"
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| − | | style="width:33%;background-color: #EEE6E6; padding:.5em;"|
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| − | * [[ Documentation:General|General ]]: <br />How to set the general preferences
  | + |  | 
| − | * [[ Documentation:Background|Background ]]: <br />How to use backgrounds for reference.
  | + |  | 
| − | * [[ Documentation:Mouse|Mouse ]]: <br />Explanation of mouse settings
  | + |  | 
| − | * [[ Documentation:Shortcuts|Shortcuts ]]: <br />Configuration of shortcuts in Makehuman 
  | + |  | 
| − | * [[ Documentation:Plugins|Plugins ]]: <br />Management of Makehuman plugins
  | + |  | 
| − | |}
  | + |  | 
| − | ==== Tools and contributing methods ====
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| − | {| cellspacing="11" style="width:100%;"
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| − | |-style="vertical-align:top;"
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| − | | style="width:33%;background-color: #EEE6E6; padding:.5em;"|
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| − | * [[ Documentation:MHBlenderTools:MakeWalk|MHBlenderTools: MakeWalk ]]:<br />MakeWalk™ is a Blender add-on for retargeting mocap data (.bvh files) to a given armature.
  | + |  | 
| − | ** [[ Documentation:MHBlenderTools:MakeWalk GUI|MHBlenderTools: MakeWalk GUI ]]:<br />An introduction to MakeWalk™ and its user interface.
  | + |  | 
| − | ** [[ Documentation:MHBlenderTools:MakeWalk Armatures|MHBlenderTools: MakeWalk Armatures ]]:<br />An introduction to MakeWalk™ and the use of armatures. Explaining the meaning and use of source and target armature. 
  | + |  | 
| − | ** [[ Documentation:MHBlenderTools:MakeWalk Utilities|MHBlenderTools: MakeWalk Utilities ]]:<br />An introduction to the MakeWalk™ utilities panel: save and restore the defaults, manage actions, t-pose, etc.
  | + |  | 
| − | ** [[ Documentation:MHBlenderTools:MakeWalk Retarget|MHBlenderTools: MakeWalk Retarget ]]:<br />An introduction to MakeWalk™ target rigging. This document will describe common errors and corrective actions.
  | + |  | 
| − | * [[ Documentation:MHBlenderTools:MHX importer basic usage.|MHBlenderTools: MHX importer basic usage. ]]:<br />MHX (MakeHuman eXchange format) is a custom format used to transfer a rigged character from MakeHuman to Blender.
  | + |  | 
| − | * [[ Documentation:MHBlenderTools:MHX default rigging|MHBlenderTools: MHX default rigging ]]:<br />If pose/animate > skeleton is set to 'None' when the character is exported from MakeHuman in .mhx format, the character is equipped with the default MHX armature. This is a rather complex rig with quite a few features.
  | + |  | 
| − | * [[ Documentation:MHBlenderTools:MHX other rigging systems|MHBlenderTools: MHX other rigging systems ]]:<br />The character can be rigged with alternatives and ligher armature or the rigify one (The rigging system for Blender developed by Nathan Vegdahl).
  | + |  | 
| − | * [[ Documentation:MHBlenderTools:MHX Layers and masks|MHBlenderTools: MHX Layers and masks ]]:<br />The mhx importer creates objects on the first four layers.
  | + |  | 
| − | * [[ Documentation:MakeTarget standalone|MakeTarget standalone ]]:<br />Converting files produced with the most common modelling software, without Blender.
  | + |  | 
| − | * [[ Documentation:GUI languages and translations.|GUI languages and translations. ]]:<br />MakeHuman support a variety of languages. It's very easy to add translations.
  | + |  | 
| − | |}
  | + |  | 
| − | ==== Reporting a Bug ====
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| − | {| cellspacing="11" style="width:100%;"
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| − | |-style="vertical-align:top;"
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| − | | style="width:33%;background-color: #EEE6E6; padding:.5em;"|
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| − | * [[ Documentation:Using the Makehuman bug tracker|Using the Makehuman bug tracker ]]: <br />Introduction to the new Makehuman bug tracker
  | + |  | 
| − | * [[ Documentation:Using the Makehuman log files for error reporting|Using the Makehuman log files for error reporting ]]: <br />How to report bugs using the log files.
  | + |  | 
| − | |}
  | + |  | 
| − | ==== Developers' note ====
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| − | {| cellspacing="11" style="width:100%;"
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| − | |-style="vertical-align:top;"
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| − | | style="width:33%;background-color: #EEE6E6; padding:.5em;"|
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| − | * [[ Documentation:Getting started|Getting started ]]: <br />The best way to start your experiments with MakeHuman code is to clone our official repository and start to modify it.
  | + |  | 
| − | * [[ Documentation:Development infrastructure|Development infrastructure ]]: <br />A description of the MakeHuman development infrastructure.
  | + |  | 
| − | * [[ Documentation:OpenGL Notes|OpenGL Notes ]]: <br />Most of the 3D mesh handling functionality is delivered using OpenGL embedded within the C application code.
  | + |  | 
| − | * [[ Documentation:Development organization|Development organization ]]: <br />The organization of distributed development.
  | + |  | 
| − | * [[ Documentation:Libraries and build procedures|Libraries and build procedures ]]: <br />Describes the details of creating installable packages on major platforms
  | + |  | 
| − | * [[ Documentation:Directory structure and core modules|Directory structure and core modules ]]: <br />Summary of the MH API reference.
  | + |  | 
| − | * [[ Documentation:File formats and extensions|File formats and extensions ]]: <br />Describes the formats used internally for data and object storage. [CRUDE NOTES]
  | + |  | 
| − | * [[ Documentation:Makehuman Plugin System|Makehuman Plugin System ]]: <br />How to make a new plugin and use it in MakeHuman
  | + |  | 
| − | |}
  | + |  | 
| − | ==== Packager's notes ====
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| − | {| cellspacing="11" style="width:100%;"
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| − | |-style="vertical-align:top;"
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| − | | style="width:33%;background-color: #EEE6E6; padding:.5em;"|
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| − | * [[ Documentation:Packaging RPM's for Suse/Fedora using Open Build Service (OBS)|Packaging RPM's for Suse/Fedora using Open Build Service (OBS) ]]: <br />Packaging procedure and setup.
  | + |  | 
| − | |}
  | + |  | 
| − | === Tutorials ===
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| − | {| cellspacing="11" style="width:100%;"
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| − | |-style="vertical-align:top;"
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| − | | style="width:33%;background-color: #EEE6E6; padding:.5em;"|
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| − | * [[ Documentation:MakeClothes:Making a simple dress|MakeClothes: Making a simple dress ]]: <br />The basic MakeClothes workflow.
  | + |  | 
| − | * [[ Documentation:MakeClothes:Controlling the result with vertex groups|MakeClothes: Controlling the result with vertex groups ]]: <br />The output of the clothes-making process depends on how vertex groups are assigned.
  | + |  | 
| − | * [[ Documentation:MakeTarget:Creating a Custom Target with MakeTarget Standalone|Creating a Custom Target with MakeTarget Standalone ]]: <br />A practical example of custom target
  | + |  | 
| − | * [[ Documentation:MakeWalk:The making of Running feet|MakeWalk: The making of Running feet ]]: <br />MakeWalk tutorial, focusing on the Edit Action panel.
  | + |  | 
| − | * [[ Documentation:MakeWalk:Running feet scene 1|MakeWalk: Running feet scene 1 ]]: <br />Making an extended run on a plane.
  | + |  | 
| − | * [[ Documentation:MakeWalk:Running feet scene 2|MakeWalk: Running feet scene 2 ]]: <br />High heels and slopes.
  | + |  | 
| − | * [[ Documentation:MakeWalk:Running feet scene 3|MakeWalk: Running feet scene 3 ]]: <br />The race. 
  | + |  | 
| − | * [[ Documentation:MakeWalk:Running feet scene 4|MakeWalk: Running feet scene 4  ]]: <br />Rough terrain.
  | + |  | 
| − | * [[ Documentation:MakeWalk:Automatic animation |MakeWalk: Automatic animation ]]: <br />Tutorial on using the editing tools in MakeWalk.
  | + |  | 
| − | |}
  | + |  | 
| − | __NOTOC__
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| − |    | + |  | 
| − | <!--
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| − | Author Notes:
  | + |  | 
| − | == Instructions ==
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|   |  |   |  | 
| − | Please put all documentation nodes in namespace "Documentation", like <nowiki>[[Documentation:Introduction to the interface|Introduction to the interface]]</nowiki> (which would resolve as [[Documentation:Introduction to the interface|Introduction to the interface]])
  | + | * [[ Documentation:Collection of old documents|Previous versions of documentation]] are still available.  | 
| − | -->
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