Description:
Mesh (high poly) eyelashes as an alternative to (low poly) textured. Instead of using Blender particle eyelashes I decided to make them as mesh to be reusable through MakeHuman. Each hair is non-manifold triangular and goes about 1 mm into the head to avoid visible gaps when posing.
No texture is needed but they are UV-unwrapped project from view.
The preview render is on a default neutral character, using subsurf x1 and a simple cycles material.
status:
OK
License:
CC0 - Creative Commons Zero
Category:
Eyelashes
Compatibility:
1.1.x
Comments
So realistic!
They look so realistic, I love it!
C'est beau
C'est beau
RIGGIGN ISSUES
NONE OF THE EYELASHES MOVE RIGHT WITH THE EYELIDS, I CHECKED THEM IN BOTH MPF2B AND MAKEHUMAN ITSELF, THEY'RE BOTH MESSED UP IN EACH PROGRAM. :(