Description:
Tags: Hats. A military helmet, my own design. I used one tre vertex rigid group on the whole helmet so the jowl part may need some adjustments to fit your character. It has a soft cushioning inside to keep your MakeHuman head safe even in harsh conditions.
No subsurf or solidify is needed on this helmet.
I use the slot for displacement for the metal mask texture.
The Blender 2.79 material I use can be downloaded here: http://www.makehumancommunity.org/content/helmet_kz45_blender_cycles.html
The preview image is rendered in Blender Cycles and I used proportional edit to fit the jowl part to the character.
status:
OK
License:
CC-BY - Creative Commons Attribution
Category:
Hat/Helmet
Compatibility:
1.1.x
MHCLO file:
OBJ file:
MHMAT file:
Optional thumb file:
Optional diffuse texture:
Optional normals texture:
Optional specular (glossy) texture:
Optional displacement texture:
Optional illustration:

Comments
THANKS FOR MAKING THIS! COULD
THANKS FOR MAKING THIS! COULD YOU PLEASE TELL ME WHAT THE CLOTHES WERE YOU USED IN THE PHOTO? I WANNA FIND THE TOO :D