I really want to make this work.
So, in MakeHuman, I made a model as close as I could to a person, let's call him "Pudgy Politician."
Then I brought this model into Blender via MPFB, where I put some finer details on the model with sculpting tools. This way the character is composed entirely of quads, which is required for MakeHuman afaict.
However, I goofed it up somehow and I can't seem to make it either a Target with MakeTarget or Clothes with MakeClothes.
I created "clothes" out of him, and exported them, but they don't seem to work.
Here is the Blend file of the character
Here is the "Proxy" I created out of him
Note that this website strangely won't let me upload a file with the extension "proxy" or "mhclo" so I will use the "txt" extension instead
And here is the obj file, if it helps
I appreciate any and all clues!
thank you!
-j_jones