Improve Make Clothes

MakeHuman python API, python plugins, etc

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Improve Make Clothes

Postby Marco_105 » Tue Jan 10, 2017 2:44 pm

This script could/should be improved ?
We got all times weird result.
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Re: Improve Make Clothes

Postby Aranuvir » Tue Jan 10, 2017 3:55 pm

Admittedly MakeClothes has its limits. But, when viewing the problems you report, I get the impression, that you should get your vertex groups sorted first.
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Re: Improve Make Clothes

Postby Marco_105 » Tue Jan 10, 2017 5:56 pm

I didn't know what you mean exactly. I make simple create vertex groups, how can I improved it ?
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Re: Improve Make Clothes

Postby Aranuvir » Tue Jan 10, 2017 6:49 pm

For shoes I'd create vertex groups only on the helper geometry.
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Re: Improve Make Clothes

Postby Marco_105 » Tue Jan 10, 2017 7:18 pm

You mean I have to use 'human with helper', could you show brief sample please ?
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Re: Improve Make Clothes

Postby Aranuvir » Tue Jan 10, 2017 8:03 pm

For shoes only select the vertices of the red colored helper (Thights) when auto creating vertex groups.
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Re: Improve Make Clothes

Postby Marco_105 » Tue Jan 10, 2017 8:31 pm

Ok, seems suddenly to fit nicely with the helper 'tight' geometry binding, so I can say you are my savior ! :roll:

Maybe ask you other tedious thing :
If I bring some high heel object in BL, how can I fit them on the helper base human which have no skeleton for this specific pose ?
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Re: Improve Make Clothes

Postby Aranuvir » Tue Jan 10, 2017 9:16 pm

For high heel boots you might get away with plenty of plenty of vertices in the delete vertex group ;). Another solution: first model your high heels to a posed base mesh, then rotate the shoes to the rest pose, i.e. sole of foot to ground and run make clothes. As a last step you can add a special pose by editing the mhclo file in a text editor, which is an less documented/undocumented feature.
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Re: Improve Make Clothes

Postby Marco_105 » Tue Jan 10, 2017 9:30 pm

Ok I will look this advise and try to make sth with the model I already have.

Thank you so much !
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