Posing "Cmu mb"-skeleton

MakeHuman python API, python plugins, etc

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Posing "Cmu mb"-skeleton

Postby AndyM » Mon Jan 18, 2016 4:58 pm

After switching to "Cmu mb"-skeleton I try to pose it by applying an animation to human, like the pose tab do.
But internally the posing still seems to work with the default skeleton "getBaseSkeleton()" and the posing fails, because, of course, the bone structure doesn't match.
Any chance to pose an alternative skeleton?
AndyM
 
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