o4saken wrote:How does one go about making objects that a model is holding? like a gun for instance? is this possible, or is it something that you just have floating in front of the character and then make a pose where it then looks as if they are holding the gun..
Yupp. As Joel said. You have to use these special vertex groups starting with "*" on your assets and exactly 3 vertices spanning a triangle on the human or helper in MakeClothes as a reference. Examples are all my assets in the weapon/tool/carried part, but also all clothes or part of the clothes which should resize keeping the shape. (E.g. the train-driver cap, all my glasses, the bicycle helmet or the small pyramids of the bandeau bikini or the rings of the teddy).
You can also create a character holding a blank white sign in front where you can add a text you like (s.th. like "censored"
), you only should add an additional pose if you put it into the assets (e.g. MIndfront added a guitar pose for my guitar).