Hey guys, I'm new to makehuman and use it for a project at my university. I watched a few tutorials to get started and want to create my own clothes with MakeClothes that will be used in MakeHuman. I made glasses and they look good in Blender on the reference model but when I imported them to MakeHuman they got deformed. I tried to fix this with the assigned vertex groups. In one case I assigned the vertex groups as they should be for clothes and in the other case I tried the vertex groups for hard assets with only one vertex in the middle of the object and the head boundary but nothing fixed my problem.
I am using MakeHuman 1.1.1 and MakeClothes 1.1.0.
I hope you can help me!