Hi, I'm hoping someone can point me in the right direction on this, I've got my MakeHuman model into Blender with the rigging so I can fine tune details with modelling. The problem is I can't get it into proper edit mode, there are no face, vertice or edge mode options. I can get it to wireframe with Z but can't do anything with the topography at all, all Blender seems to want to let me work with is the bones https://routerlogin.uno/ .
Have I missed something when I imported it, or am I missing a step in Blender? I've spent hours trying to google for an answer to no avail, it's really frustrating.
Thanks in advance!