I created clothes using helpers vertex group, I used mirror and subdivide modifiers, I imported back to make human and check it that mesh does't hide under clothes and have some weight problems
Moderator: joepal
RobBaer wrote:Perhaps the obvious, but did you remember to create a group to hide the vertices under the clothes?
Ashayus wrote:Well that solved my mesh hiding problem, but I still want to know why I have weight problems (clothes doesn't move nicely you can see in picture)
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