bones error

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bones error

Postby voidman » Mon Dec 10, 2018 2:49 am

I import the fbx that has bones in blender.The facial part of bones are extremely big and in a shape of dandelion.wonder know how to solve this problem :roll:
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Re: bones error

Postby loki1950 » Mon Dec 10, 2018 4:15 am

The fbx exporter has been problematic for a while as the standard is closed source black box look up how to install and use mhx2 it is a separate project so not part of our default download.

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Re: bones error

Postby joepal » Mon Dec 10, 2018 8:51 am

Yes, the FBX exporter currently has some known problems (without known solutions).
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