Tech support and suggestions forum. If you only have a basic question on how to get started, please use the "newbies" forum in the community section.
Moderator: joepal
by marietto » Tue Aug 28, 2018 5:43 pm
Hello,
I have exported a character created in make human (mesh + armature) in blender in FBX format but something gone wrong. In the attached file you can see what happened when I have imported it in blender. What's the problem ? thanks.
- Attachments
-
-
marietto
-
- Posts: 5
- Joined: Thu Feb 23, 2017 3:22 pm
by bogdan666 » Tue Aug 28, 2018 5:49 pm
You have to export it as mhx2 with "feet on ground", "binary file", "expressions" and "poses" checked.
Then open a new file in blender and import it as mhx2.
But don't forget to activate the mhx2 import addon at first.
-
bogdan666
-
- Posts: 77
- Joined: Wed Aug 08, 2018 6:16 pm
by marietto » Tue Aug 28, 2018 6:01 pm
yeah I know this. But I need to export the character created in MH to FBX for another purpose.
-
marietto
-
- Posts: 5
- Joined: Thu Feb 23, 2017 3:22 pm
by Aranuvir » Tue Aug 28, 2018 6:58 pm
Use mhx2 to bring your character to Blender and export from there to FBX.
-
Aranuvir
-
- Posts: 1314
- Joined: Sun Oct 12, 2014 2:12 pm
Return to Bugs, problems and feature requests
Who is online
Users browsing this forum: No registered users and 1 guest