MakeTarget Compliant Pony Tail Wig

Images of characters done with MakeHuman

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MakeTarget Compliant Pony Tail Wig

Postby brkurt » Thu Nov 10, 2011 3:17 pm

Finally, I'm about to complete something I've been working on. I know that the Makehuman crew needs my contributions to match their designs, and so I've come up with the skullcap concept; I copy the head mesh, duplicate and separate it, then solidify the mesh. When I do, I create a vertex group called 'scalp' that doesn't change from the original head, only the extruded (solidified) section of the mesh does. :geek:

That way I can create any kind of hairstyle, and it always fits the model. :mrgreen:

Here is a screenshot of a ponytail hairstyle.

Image

Here is the video; mostly complete.

http://www.youtube.com/watch?v=WnWT-Jjsq9I


Also attached is a Wavefront object of the same hairstyle. You can import this directly in ZBrush and play with it.

http://www.geekopolis.ca/wavefront/ponyTailWig1.obj
brkurt
 
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