8k bump map
Posted: Fri Jan 26, 2018 7:44 am
Rendered with bump
Rendered without bump
I have given up sculpting a Hi-res model and baking it to a normal map. Blender just does not handle a model of that size to sculpt. So I have been texture painting a bump, height, map as a black and white texture map in blender. There are still lines that need broken up but so far I am pretty happy with the results. The diffuse map is just the light skinned female packaged with Make Human.
I am using an 8K texture for the bump map. Only the front of the face is done, well almost done. There are still too continuous of lines in the forehead area and a bit on the nose that needs fixed. There are no spec or roughness maps, so those qualities are lacking but are on the agenda. Also the subsurface scattering is generic through the entire model which needs work.
Rendered without bump
I have given up sculpting a Hi-res model and baking it to a normal map. Blender just does not handle a model of that size to sculpt. So I have been texture painting a bump, height, map as a black and white texture map in blender. There are still lines that need broken up but so far I am pretty happy with the results. The diffuse map is just the light skinned female packaged with Make Human.
I am using an 8K texture for the bump map. Only the front of the face is done, well almost done. There are still too continuous of lines in the forehead area and a bit on the nose that needs fixed. There are no spec or roughness maps, so those qualities are lacking but are on the agenda. Also the subsurface scattering is generic through the entire model which needs work.