SOLVED: MHX2 export broken on Ubuntu 18.04

Discussions about MHX2 and other plugins that are developed outside the scope of MakeHuman. Note that bug reports should go to the respective code projects and might go unseen here.

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Re: SOLVED: MHX2 export broken on Ubuntu 18.04

Postby sebaurel » Sun Jul 29, 2018 11:33 am

Hello,

It's possible to update the PPA for linux basics users ?

https://launchpad.net/~makehuman-offici ... ehuman-11x

Thanks a lot
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Re: SOLVED: MHX2 export broken on Ubuntu 18.04

Postby punkduck » Mon Jul 30, 2018 8:45 pm

As long as it is not fixed: I spoke with Wolgade and was not keen on installing the complete source version.

So I figured out the change that fixed it, it is:

https://bitbucket.org/MakeHuman/makehuman/commits/91f776e01116feb45c0d009e7b6cf8a27d20d298?at=stable

and simply replaced the file core/module3d.py with this version.

https://bitbucket.org/MakeHuman/makehuman/src/91f776e01116feb45c0d009e7b6cf8a27d20d298/makehuman/core/module3d.py?at=stable

Sorry I'm an old fashioned UNIX guy ... :mrgreen:
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Re: SOLVED: MHX2 export broken on Ubuntu 18.04

Postby RobBaer » Tue Jul 31, 2018 5:01 am

punkduck wrote: ... Sorry I'm an old fashioned UNIX guy ... :mrgreen:


... With a "closet history" as a Mac user :D . But this is certainly a sound way of handling the problem. Nice share!
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Re: SOLVED: MHX2 export broken on Ubuntu 18.04

Postby sebaurel » Tue Jul 31, 2018 6:38 pm

Thanks.

I'm a old mac user !! :D
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Re: SOLVED: MHX2 export broken on Ubuntu 18.04

Postby wolgade » Sat Aug 04, 2018 11:59 am

I'd like to encourage the idea of updating the official package. More and more users will switch to Ubuntu 18.04 these days. It's a bad situation to supply them with software that is known to not work properly. And It's, in my opinion, a very bad idea to keep on going this way. We simply annoy and drive away new users. I'm aware about the limited resources, but it also eats up resources to deal with a problem again and again. Especially if the problem has been fixed for quite a while. See this thread for example: http://www.makehumancommunity.org/forum/viewtopic.php?f=3&t=16337

Usually Joel builds the packages. Assuming that he's too busy right now, how hard is it to take the existing package, apply the fix and repackage again? The present situation sucks.
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Re: SOLVED: MHX2 export broken on Ubuntu 18.04

Postby Aranuvir » Sat Aug 04, 2018 1:01 pm

Leading to the question how most users install MakeHuman. We've neither access to the Debian nor to the Ubuntu repos. IMHO running from source doesn't make a great difference
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Re: SOLVED: MHX2 export broken on Ubuntu 18.04

Postby wolgade » Sun Aug 05, 2018 4:37 pm

Aranuvir wrote:We've neither access to the Debian nor to the Ubuntu repos.

Oops! I was thinking about the PPA which was maintained by Joel. The PPA is a bit obsolete since the official repo provides the same version.
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Re: SOLVED: MHX2 export broken on Ubuntu 18.04

Postby Aranuvir » Sun Aug 05, 2018 6:44 pm

I'm wondering if these users who won't run the source code are going to use the ppa?
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Re: SOLVED: MHX2 export broken on Ubuntu 18.04

Postby RobBaer » Wed Aug 08, 2018 8:32 pm

wolgade wrote:Oops! I was thinking about the PPA which was maintained by Joel. The PPA is a bit obsolete since the official repo provides the same version.


Joel is indeed the guy, but my understanding is that the packaging code needs re-writing to get it running again. It is not simply a matter of running existing code.

I don't use Linux regularly, but my practice before 18.04 was indeed to use the ppa for download and install. When I installed 18.04, I discovered that Ubuntu has marked the existing MakeHuman ppa obsolete. There therefore seems little danger that a new MakeHuman user with Ubuntu 18.04 will install an outdated build of MakeHuman via ppa. The annoyance is for existing MakeHuman users (with MH already installed) who upgrade the OS and don't have the talent to install from source or use one of the less desirable work-arounds. In the old days this would not typically be many Linux users, but perhaps things have changed on this front.

The native numpy works fine with MakeHuman in Ubuntu versions prior to 18.04 (17.04 & 17.10) if I'm not wrong.

Because there is a need to rebuild the packaging code anyway, one of the ideas that has been bandied about is creating a "snap package" which has the advantage of including dependencies in the distribution. This would presumably keep things like a change in numpy from breaking MakeHuman, but at a cost of larger downloads. I'm not sure what support there is for "snap packages" on non-Ubuntu linux systems.

Comments on replacing ppa builds with snap builds could be useful.
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Re: SOLVED: MHX2 export broken on Ubuntu 18.04

Postby loki1950 » Wed Aug 08, 2018 9:08 pm

There are other packing schemes that try to be distro agnostic apart from Snap;AppImage comes to mind I use there version of Krita they are what is defined as a static application in that all on the libraries are shipped with the app so there is no using the default installed libraries.

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