Hi,
I'm seeing an issue exporting MHX to Blender. It exports the full body geometry regardless of whether I have "hide faces under clothes" enabled. Is this supported for MHX? I may be doing something wrong, but I'm not sure what since there's only one option. I'm using the basic game rig also, if that makes any difference.
It would solve a weighting issue I'm having with the shoes/feet (foot geometry is going through shoe material) if the geometry wasn't there in the first place. But it seems not to work. Is anyone else seeing this?