Discussions about MHX2 and other plugins that are developed outside the scope of MakeHuman. Note that bug reports should go to the respective code projects and might go unseen here.
Moderator: joepal
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- SOLVED: 32 Bone Game Rig not symetrical
by jcpalmer » Tue Jan 05, 2016 9:34 pm
- 6 Replies
- 7267 Views
- Last post by jcpalmer
Tue Jan 19, 2016 7:03 pm
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- Expressions not loading...
by Fred Astair » Mon Jan 18, 2016 1:30 am
- 3 Replies
- 3808 Views
- Last post by MTKnife
Tue Jan 19, 2016 3:22 am
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- How can I view the Shape Keys in MHX2?
by brkurt » Thu Jan 14, 2016 4:21 pm
- 4 Replies
- 6578 Views
- Last post by brkurt
Fri Jan 15, 2016 12:58 am
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- Secondlife Skeleton (26 bones)
by LaNiHa » Sun Nov 08, 2015 12:10 pm
- 21 Replies
- 17817 Views
- Last post by BinBash
Wed Jan 06, 2016 12:26 am
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- Problem with MHX2 Expressions
by MTKnife » Sun Dec 06, 2015 6:13 am
- 16 Replies
- 16319 Views
- Last post by Robitron
Thu Dec 24, 2015 10:58 am
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- Question about Transparent Objects in MHX2
by MTKnife » Wed Nov 18, 2015 5:31 am
- 0 Replies
- 2651 Views
- Last post by MTKnife
Wed Nov 18, 2015 5:31 am
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- Merging body without eyes
by jcpalmer » Thu Nov 12, 2015 5:46 pm
- 3 Replies
- 3963 Views
- Last post by jcpalmer
Mon Nov 16, 2015 8:22 pm
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- MHX2 updates
by ThomasL » Mon Aug 31, 2015 4:36 am
- 18 Replies
- 16996 Views
- Last post by Fred Astair
Wed Nov 11, 2015 8:00 pm
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- MakeHuman 1.1.0 mhx2 => Blender dae => OpenSim anomaly
by franke » Sat Jan 31, 2015 2:43 am
- 13 Replies
- 22371 Views
- Last post by RobBaer
Tue Sep 29, 2015 12:38 am
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- Troubles Installing MHX2 in Ubuntu Linux and Makehuman 1.1
by hul78 » Sat Sep 19, 2015 5:05 pm
- 4 Replies
- 6352 Views
- Last post by hul78
Sat Sep 19, 2015 9:02 pm
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- Male Rig? -- I gotta ask this...
by SaltyCowdawg » Mon Aug 12, 2013 3:34 pm
- 10 Replies
- 17729 Views
- Last post by learning
Mon Sep 14, 2015 5:26 am
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- CMU BVH feet issue
by Titousky » Sun Aug 16, 2015 10:44 am
- 2 Replies
- 3467 Views
- Last post by ThomasL
Tue Aug 18, 2015 3:42 pm
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- Script for new Hand posing?
by Desiree2015 » Wed Jul 22, 2015 12:42 pm
- 1 Replies
- 3054 Views
- Last post by ThomasL
Tue Aug 04, 2015 11:16 pm
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- Disable mask modifier without deleting it?
by joepal » Thu Jul 23, 2015 8:56 am
- 1 Replies
- 2996 Views
- Last post by ThomasL
Tue Aug 04, 2015 11:07 pm
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- Visibility nightly build/mhx2/blender275
by animelix » Mon Jul 13, 2015 3:49 pm
- 1 Replies
- 2963 Views
- Last post by ThomasL
Wed Jul 15, 2015 2:51 pm
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- MHX2 Rig and Rigify
by Edtion » Fri Jul 10, 2015 6:39 am
- 1 Replies
- 4258 Views
- Last post by ThomasL
Sun Jul 12, 2015 10:19 am
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- What happened to the rigify when exporting?
by InsaneXade » Tue Jun 09, 2015 10:50 pm
- 5 Replies
- 5738 Views
- Last post by mzprox
Mon Jun 29, 2015 1:18 pm
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- [Solved] Import in blender with inverse kinematic?
by alexwbc » Fri Jun 26, 2015 4:52 pm
- 2 Replies
- 5351 Views
- Last post by alexwbc
Sun Jun 28, 2015 9:21 am
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- Skeleton, Rigging, Scale with MH custom Avatar
by PurpleSweetTart » Sat Jun 27, 2015 4:31 pm
- 0 Replies
- 2642 Views
- Last post by PurpleSweetTart
Sat Jun 27, 2015 4:31 pm
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- MHX2 scale issue and blender
by PurpleSweetTart » Tue Jun 23, 2015 2:54 pm
- 2 Replies
- 2953 Views
- Last post by PurpleSweetTart
Thu Jun 25, 2015 2:28 pm
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- .mhx2 plugin will not load into MH nightly?
by Rhynedahll » Sat Mar 14, 2015 7:07 pm
- 5 Replies
- 4521 Views
- Last post by ThomasL
Thu Jun 25, 2015 9:07 am
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- MHX2 version
by Fred Astair » Sun Jun 21, 2015 3:54 am
- 3 Replies
- 3507 Views
- Last post by Aranuvir
Mon Jun 22, 2015 10:01 pm
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- Linux Mint 17 - Exporting to Blender
by inboudayo » Fri Jun 19, 2015 5:31 pm
- 2 Replies
- 3353 Views
- Last post by inboudayo
Sat Jun 20, 2015 11:34 pm
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- Plugin Folder Location
by RJMadrid359 » Tue May 19, 2015 5:41 am
- 2 Replies
- 8170 Views
- Last post by RJMadrid359
Sun Jun 07, 2015 1:33 am
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- Import Custom Model Into MH?
by Homura » Tue Feb 24, 2015 4:20 pm
- 8 Replies
- 29232 Views
- Last post by BillDStrong
Sat May 30, 2015 12:53 am
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