Description:
This is a 3DS Max (2018) maxscript, to Create a Biped-Controller for the Character.
IMPORTANT: Worked just with the Unity-Rig!
1. Create A Human
2. Set Skeleton to "Unity with Breast and Butts"
3.Export as FBX
4. Import in 3DS MAX (2018 Tested)
5. Create a Biped and load the Figure in "Biped-Figure-Mode"
6. Set Biped in the Correct Position
7. Run Script
License:
CC0 - Creative Commons Zero