Description:
After several hours of struggle against moving vertices, this is the best i can do in terms of rigging. If i subdivide the mesh before clothifying, things get much worse. Something pulls the rim-verts like hell.
It is associated to the joint-helper-cube right inside the buttock. I guess that stands for the hip-bone...
status:
OK
License:
CC0 - Creative Commons Zero
Category:
Weapon/Tool/Carried
Compatibility:
1.1.x
MHCLO file:
OBJ file:
MHMAT file:
Optional thumb file:
Optional diffuse texture:
Optional normals texture:
Optional specular (glossy) texture:
Optional illustration:

Comments
Smaller Version??
Could you do a smaller version with the key in the lower back? (im thinking about a quarter size would do) also Gold/Brass|Bronze/Copper textures would be good
agree
Yeah, sticking out from there like that creates more of a comical effect.