The AVA bodysuit, the AVA skeleton and a special AVA proxy are used to create the character of AVA of the film Ex Machina. A normal map is added and made visible using the aniso-litsphere in MakeHuman. Please look at the diffuse texture, you can select areas and change materials to emission, gloss etc. as demonstrated in the example picture. Edit: The complete material setup of the demo-picture is explained in the bump-texture, but feel free to create your own version.
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